Computer Games Modelling and Animation with Foundation Year
- Level
- Undergraduate
- Duration
- 4 years
- Mode
- Part-time
- Subject
- Computer Science
- Location
- United Kingdom
- Next intake
- SEP 2026
Overview
Build the skills and knowledge you need to apply for an exciting range of specialised 3D art roles Learn how to use Maya, Photoshop, Substance, Unreal Engine 4 and ZBrush as your core set of tools Have access to facilities equipped for games development including our XR (cross-reality) lab kitted out with specialist equipment Spend an optional year on industrial placement as part of your studies – a great experience that really sets you apart in the job market Benefit from the expertise of our teaching team who have fantastic links with industry Create a game as a team in your final year as part of the Game Development module
Entry requirements
| UCAS Tariff points | 72 UCAS points |
|---|---|
| A levels | DDD |
| T Levels | Pass |
| BTEC | MMP |
| GCSE | 4/C · Subjects: Mathematics, English |
| Access to HE Diploma | Pass · Pass; with 60 credits: 45 at Level 3 with a minimum |
English language requirements
| IELTS | 6.0 overall, no part below 5.5 |
|---|
IELTS: 6.0 (with at least 5.5 in each skills area)
Fees
International students: £17,500 per year
UK students: £9,535 per year
UK/Home: £9,535 per year
International: £17,500 per year
Start dates
September 2026
Application deadline
UCAS deadline (equal consideration); UCAS Extra: from late February; Clearing: from July 2026
Campus
- Online, United Kingdom
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