- Level
- Postgraduate
- Duration
- 1 year
- Mode
- Full-time
- Subject
- Engineering
- Location
- United Kingdom
Overview
This hands-on, career-oriented course develops advanced knowledge and skills in digital art, animation and emerging technologies for games. It gives you both a strong technical foundation and practical experience of asset creation while building your understanding of new industries such as spatial computing (VR/AR/XR) and virtual production. You work on real-life projects, solving complex problems across games development and enhancing your abilities in 2D and 3D digital asset creation so you are well prepared for a range of careers in this rapidly evolving field. This course has been developed in close collaboration with industry. You also collaborate on projects with industry partners, providing first-hand experience of how the industry operates and allowing you to apply your skills in real-world contexts. Apply your creativity and craft your own visual environments and characters that captivate players, enhancing their overall gaming experience. Study in an immersive learning environment where you apply your knowledge to real-world challenges, gaining invaluable experience and building a robust project portfolio. Benefit from the personalised guidance and industry insights of leading academics who have developed influential projects in games art worldwide.
Entry requirements
| Degree | 2:2 · Subjects: related area |
|---|
English language requirements
| IELTS | 6.0 overall, no part below 5.5 |
|---|
IELTS 6.0 overall, with minimum 5.5 in each element
Fees
International students: £17,900 per year
UK students: £10,000 per year
UK/Home: £10,000 per year
International: £17,900 per year
Start dates
September
Application deadline
September entry (UG and PG non-block); 18 July 2025 (Nursing and PG block)
Campus
- Luton campus, United Kingdom
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